Whoops, didn’t mean to denigrate your work, mrfuji3. My brain classifies posts with color as too intricate to dive into; I barely skimmed your excellent explainer.
You’re right that one hit kills matter a lot. I think a simulation could give a good idea of the total value of GWM versus ASI, though it’s unclear at this time whether I can be bothered to build it.
No worries! I'm the first to admit that my posts can get long ^_^, and I definitely skip posts when browsing this forum.
I'm sure someone has does a detailed simulation of this; whether it's correct and published is the question! And I suppose how applicable that simulation would be for BG3...