Originally Posted by sublimeclown
My problem with having so many options is that it starts to feel like you are able to change the rules/core mechanics of the game at a whim. Isn't the point of playing a game to actually play by the rules that the developer sets? If things like food, etc. are optional, why have them at all? It actually bothers me in Solasta that I have so much freedom to change the game mechanics. It's nice because I can turn things off that I don't like (like needing free hands for spells) but it makes me feel like I'm cheating when I do because it's making things easier.

I'd rather the developers take a stance on how the game is meant to be played and force me to play that way. I don't want to build my own game and I'm not interested in testing tons of options to see how I like to play the game best. I'm not going to be upset if there are a ton of options in the final game, but it feels like a cop out to try and keep everyone happy.

Also, I don't see the relation to dialogue or subclass choice. Those are part of the core game experience - decisions that the game forces you to make. Now if there was an option to turn off dialogue or subclass choice, that would be weird.

We have a ton of games like this. Assassin's Creed, from it's inception until Origins, just off the top of my head. I'd say it's odd that from Origins on it went more into options for things, except that they clearly stated that they were moving towards being an RPG. Isn't that strange???

There are things that shouldn't be options, unless, of course, they are covered with difficulty settings. But there's a list of things that can be, w/out adversely affecting anyone, except the people that feel like everyone has to play the game exactly the way they envision it, no matter what the devs may intend. I have not, nor will I ever, hit the Dark Souls/Soulslike communities insisting on difficulty settings. Those games are aimed at a particular audience, and while 30 years ago, I would have fit well into it, I don't anymore. Between age, and chronic migraines, I just can't keep up with that stuff anymore, so I don't bother with it, and I sure don't try to get them to change their design philosophy based on my own restrictions.