Wow. The shove prone thing was just an example I used because you can't shove prone in BG3, and being able to do so would add serious value to things like GWM. It's a primary way to get advantage. And I just threw SH out there. Again, just an example. I almost picked Astarion, but his Str sucks and it wasn't as believable. I also almost picked a random MC - say dwarf sorcerer with Athletics proficiency and high strength.

The point is that I was agreeing that it CAN be powerful especially with barbarians who get advantage a lot with reckless attack OR maybe if they made Shove Prone a thing. I mean, look at the list of ways to knock someone prone. So complicated compared to a simple Shove Prone mechanic that everyone can do as often as they want if they use an Action to do it.

That was my point about being able to use GWM effectively in BG3. You have to know what hoops to jump through to gain advantage to make it work effectively. What was it? 6 different basic methods with like several submethods each? Isn't the whole point of 5e that it is simple? But people keep trying to make it more complicated than it needs to be.

I'm not saying having multiple ways to gain advantage is bad. I'm saying that they took away the simplest method of gaining advantage - Shove Prone. Then they replaced it with SO many other things.

But, let me just be clear, Shove Prone was only 1 point I was making. It wasn't by far my primary point. I was actually just trying to say I am not saying GWM is dumb and pointless. It is a valuable feat if used well. My main point remains. It's still a trade-off. To use it well, you have to jump through hoops unless you're a barbarian who can get advantage with reckless attack every round.

Last edited by GM4Him; 24/06/22 06:35 PM.