Kingmaker and WotR are super fun and well balanced... On normal. I have had no issues whatsoever on that setting.

So even though it says Challenging dif is normal damage done to my characters, the game isn't balanced for those harder levels. It is meant for those who either super know the game, or they are just crazy,. So I don't think Owlcat sucks at encounter design. I just think they balanced it for the 20% damage reduction setting instead of 0%. Maybe they did this to have more enemies, or tougher monsters, in combat.

But then, isn't that what Larian is doing? Intellect Devourers and imps are WAY too tough for level 1. So, they nerfed um.

Seems like they're doing the same thing to me. Nerfed enemies on Normal. If they implement 5e, enemies would become way too tough.