If they just called the intellect devourers Ustilagor, I'd feel much better about it. Baby intellect devourers that have no current 5e stats. Fine. They're all babies with no ability to devour intellect and no resistances. They're just brain dogs that slash you with claws. I can accept that.

Though... how do they eat if they can't devour intellect? Seems like even Ustilagors should be able to do that. Right?

And if they're just wounded intellect devourers, why don't they have resistance. I can accept that maybe they don't use devour intellect because you've got a parasite in your head, but they should still have resistances.

And finally, why are they attacking you anyway? On the ship, they were all friendly becuase you were assumed to be thralls and/or you had a parasite in your head. So, what's changed? They're intelligent creatures. They're not stupid dogs or something that would simply attack you out of fear. They should still be able to detect that you have parasites in your heads. Right? Wouldn't they then be wanting to protect you? I mean, the ones on the nautiloid only attacked you if you provoked them. So why are the ones on the beach attacking you?

The whole thing makes no sense.

And the imps are just too nerfed to be imps. They should be like winged lemures or something. They don't have any imp traits. They just look like imps. No resistances. No invisibility. No shapeshifting, and most of all, no sting attack. Sting is like their most potent ability.

But why do they have them on the nautiloid as your first encounter - AND 3 NO LESS? One imp can wipe a party of 4-5 level 1 characters. I mean, it is a fair fight and can be won, but it would be a challenge for 4-5 characters to beat 1 full health imp. A single sting can kill a PC. Not just render unconscious, but it could insta-kill them. So why? Why imps? That's too tough.

And what do they do? Give them normal weapons and have them fight with them instead of their stings? Makes no sense. At least call them something besides imps. Maybe Puck or something.

I'm telling you. I'm really worried they're going to give us 5e Difficulty setting, and just like Pathfinder, it's going to be Challenging or worse. It'll be the same enemies we have currently but with actual 5e stats. 3 Imps in the first fight with stings and invisibility and such. Yeah. It'll be a reload fest. Same with the 3 intellect devourers on the beach. You'll have to keep running and shooting constantly, trying to keep them from getting too close until you slowly dwindle them down.