Originally Posted by Rhobar121
Originally Posted by Archaven
Originally Posted by kanisatha
I never have an interest in playing on anything higher than normal. And in specific cases of encounters, I have no ego invested in not lowering it down if necessary. And, I also use some of those optional toggles. I always turn off enemies critting you, for example, because if I do suffer one of those one-shot kills in my party I'm going to reload the game anyway, so why go through that hassle?

In Km on normal difficulty, with no mods or cheating of any kind, I've been able to get Valerie's AC to over 50, along with very strong saves. So I can just send her in alone, get the nastiest enemies to mob her, and then go in with the rest of my party and clean up.

KM is easier as enemies mainly just focus the first tank they see. in Wrath, they target the squishies. I'm not quite sure if is a difficulty thing. The minimum difficulty i play is Core. Which is still quite easy compare to Hard.

They're actually focusing on the main character.
You can see this with the gargoyles.
When new gargoyles appear on the battlefield, they automatically focus on your character, even if they have to receive an attack of opportunity from the rest of the party.

Yeah i noticed that too and that made it to my advantage. Gargoyles were not my problem. Those Naabasu that level drain me are more annoying. Hence casting Death Ward on your main is really a nice thing to do.