Originally Posted by GM4Him
Originally Posted by Rhobar121
Originally Posted by Flooter
Originally Posted by GM4Him
In other words, instead of discouraging me from long rest, I'd use it more because I'd think, "Well, don't want to waste all that food I found. Best rest a lot cause it's just gonna go bad anyway.". Defeats the purpose.
I see what you mean, but time only advances upon LR. If resting is what spoils the food, wouldn’t a prudent player make their days longer in order to get the most out of their supplies?

I suppose it depends on when the timer starts. If food spoils two days after your find it, I agree that you might as well rest as soon as you find enough food. If food starts spoiling when you arrive in an area, then you’re incentivized to stretch your days to keep unfound food fresh.

I like your suggestion to charge food for SR as well as the increase in LR cost based on camp dwellers. Do you include Volo and Halsin in that? If so, would that change the cost while resting in minicamps?

The player would simply sell all unnecessary food in exchange for camp supplies.
In the worst case, you would end up only needing to return to the trader.

So, the idea of SR costing camp supplies gives meaning and purpose even to food versus camp supplies packs. If a SR costs 5 per character in party, and a supply pack is 40 camp supplies, an SR would waste a supply pack. But food you are carrying could be used instead so you save the camp supply pack for long rest.

It would look like this (just an example, not the exact way it would HAVE to play out):

Land on beach. Find fish and such. Fight intellect devourers. Need short rest. Just you and SH. 10 camp supplies. You should have that much from beach. Keep going. Meet Astarion. Fight fishermen. Head to crypt. Meet Gale. Fight gimblebock but find more food. Enough to SR again. This time it costs 20 because party of 4. Fight mercs inside. Find LOTS of food. Now have enough to long rest. 40 to LR because only 4 at camp. As an alternative, you could SR again for 20 and keep going. Either way, you have so much food after this because the mercs have like over 100 camping supplies in the dining room.

I'd already prefer to use a long rest. The only thing you will achieve with this change is that short rest will be even less useful than it already is. Playing with food is completely pointless. Ultimately, you will have it anyway, so that you can rest whenever you want, because the game will never let you block, and the only thing that will change is that it will only be more irritating.

Last edited by Rhobar121; 26/06/22 02:38 PM.