Originally Posted by mercurial_ann
Do you go through all the posts, or only the ones that get most replies? Sometimes a post doesn't build such a big discussion like this one, but it nonetheless can also be important in terms of gameplay/immersion problems. Thank you!

I lurk a lot. 😋 I do find value in forum discussions, even if heated at times, because underneath there are good points here and there that wouldn't necessarily come to light if just presented blindly without bouncing at a wall of different opinions.

Originally Posted by GM4Him
@ Composer,

Thank you. I know it probably took you a bit to detail all that out, but you got through to me. I'm so used to DMing that I forget that there are things I do automatically. I don't even think about it. You're absolutely right. Now that you've gone into the details you did, I can remember how much I actually, naturally, did change the DIA encounters and situations to fit my party. And, you're right, in the end, it is a VERY poor example. It only worked BECAUSE I'm an experienced DM and my players are experienced players. If they had been new players who know nothing about D&D, and if I'd just run the encounters as written, they'd probably have thought D&D just sucks.

So... in the end... I admit defeat. lol. OK. Fine. D&D TT doesn't necessarily translate well into a video game in that regard even remotely. A live DM can and usually does tweak the encounters - sometimes unconsciously - to make the game more fun - challenging and exciting, but not so much so that it kills the PCs. Meanwhile, the video game cannot do that.

And thank you for everything else too. Too much to thank you for each individual thing. This is sort of an "AHA!" moment. I've taken a step back about the whole last yearish since I started out here. Gotta say, this has probably been the most constructive feedback I've received to date. Hopefully, it changes the way I respond from now on. smile

Thanks again!

Thank you!

Last edited by The Composer; 29/06/22 12:46 PM.