Okay. Now add to this the food preservation concept. Food is no longer a necessity, but it gives you certain bonuses to make the game potentially easier for you. So if food spoils, it's not that big of a deal, but wise players will still want to preserve it. The food spoiling and preservation system concept then still adds more value to backpacks and the survival skill. So they wouldn't have to get rid of food altogether, and players would still probably want to use food in order to gain those bonuses.