I wouldnt mind if important areas like Goblin camp, Druid cove etc would have their own <zones> (hence getting there show a map ala Deadfire to get there takes TIME...alas...we all know what Larian thinks of the concept of time and calendars in RPGs......) and expand wilderness areas. That would solve the problem with minimal problems?
Right now everything feels like a condensed time frozen static board game. Including dialogues.
Last edited by mr_planescapist; 01/07/22 04:12 AM.