Okay. I think concede defeat. Multiplayer does create a problem with the map. I hadn't really considered how with the current design, player one can be in the village while player two can be in the blog. I don't know how the game engine would work if the maps were divided into separate maps.
It is true that multiplayer RPG is what they're known for, so it would kind of shoot them in the foot to divide the map out. At the end of the day, as much as I fought for a map that makes more sense, I can see the method behind the madness I guess. And I can live with the map as is if it means more sales for the game and more fun for the overall fan base.
This should make some happy, clears throat, Ragnarok. You win. I'm done fighting over the map. I'll just let go now and pretend distances are greater than they appear to be. 🤪
Last edited by GM4Him; 01/07/22 01:03 PM.