- Day/Night cycle
- Weather effect
- Fast travel through the worldmap
- Main camps located on the worldmap
- Mini camps in the world
- Unexpected encounters in mini camp
- Unexpected events in main camps
- Animals cannot climb ladders (a free auto retransformation into a human to climb and a free retransformation up/down the ladder also work)
- Rework VFX for jump/dash/shove (common actions)
- Remove buffing/healing surface (walkkng on liquid to benefit the effects of buffing/healing potions)
- Arrows trajectory
- Remove the chain system that leads to wierd party movements
- Less magical items and less gamey magical items
- Remove magical pockets during combats
- All weapons on our characters back/belt (nothing dissapear)
- Fully custom weapon slots (>< 1 melee + 1 range)
- Rework shove (distance, animation)
- Hide the grove (OP said it)
- Rework the main story so everyone understand that there's finally no urgency
- Less blood when someone die
- Remove dipping (or dipping require a ressource)
- Rework hide/sneak (hearing radius)
- remove the yellow ! upon companions head when they want to talk with you (eventually keep it on the Ui, i.e the portrait)

That's it for now.

Last edited by Maximuuus; 02/07/22 08:03 AM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus