Also, more banter that isn't small talk please. As the game progresses, it would be nice if the party got familiar with each other and the dialogue got more personal, deeper, or more philosophical/worldview-based in nature to reflect the characters getting to know each other well. Evil companions making the case for why they see the world, as with neutral, as with good. Use banter strategically to make the characters seem deeper, more alive, and more real.


Remember the human (This is a forum for a video game):