Originally Posted by Tuco
Aside for the fact that I never made a secret of my net preference for turn-based tactical gameplay (and even as a fan of the past two Baldur's Gate I always found RTWP a serviceable compromise at best), I have to say that to this date I'm still not sure how some people here think a real-time adaptation of the 5th edition would even begin to function...
We already have a lot of (rightful) complaints about how poor the current reaction system is, it would be ten times worse in a real-time environment. Half of the mechanics and skills that define this ruleset would arguably be "lost in translation".
Well, "adaptation" is the key word there. Since I am well established in the record in this forum as someone who does not really care that much about D&D rules and mechanics, I am all for a developer changing up the D&D rules and mechanics if it will produce a more enjoyable gameplay experience.

Of course, in changing rules or mechanics, if you end up actually making things worse, that is just nuts. That's what seems to have happened with at least some of Larian's attempts at adaptation with BG3.