Originally Posted by Brainer
- I don't get why people hate the chain system. Considering the complexity of the terrain and the focus on the bunch of individual abilties that each character has (plus the multiplayer aspect), it's perfectly serviceable as a party control scheme. Never had trouble with it, myself, apart from the occassional jank when trying to unchain people.

- A party of 6 would slow the bigger fights to a crawl and reduce the potential number of meaningful party configurations.

- Because we played other games, so we know it can be done better.

- No, it absolutely wouldn't. Both claims are false. Case in point: one could test the feature right now through modding and verify first hand how that's NOT the case.

Last edited by Tuco; 07/07/22 10:10 AM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN