Originally Posted by Maximuuus
Cool things in this patch like Swarm AI, expertise, detect thoughts, new races and classes...

But I'm absolutely dissapointed with the lack of words for the reaction, the resting system and shove that is still an bonus action.
Is that some of those systems in the final stages of the orange box ? Seriously Larian, keeping those core gameplay elements like they are currently would be a huge mistake.

Yeah, it's a clear sign that it's time to pack it up regarding reactions. If they were really committed to addressing that elephant in the room, they would have said something about it, but they avoided the topic entirely during the panel from hell. From a pragmatic level on a development standpoint, the chances of a proper reaction system happening as the game gets closer to full release is simply not realistic. The cutting words tooltip does currently say it's a reaction, but given the current track record, it sounds like an oversight that will be quietly amended in a future patch.

Now it seems like they've just invited this topic to cast a pall over the entire game until the end of time. It's a bit ironic, Larian wants to emphasize choice in dialogues and how we approach each situation, and yet they cannot seem to figure out a way to implement the one major choice-based system that already exists in DnD combat.

Last edited by Saito Hikari; 07/07/22 07:10 PM.