Originally Posted by Tuco
I can't even pretend that there was something I genuinely liked about this PFH.

"Swarm AI" (aka concurrent turns for minions etc) may be the ONE meaningful improvement, but even that would need to be tested as there are potential downsides (did Larian lump up as "concurrent movements only NPC that were adjacent in the initiative queue or literally anything on screen, making initiative rolls implicitly stacked against the player?) and right now I can hardly find any drive to play the game once again, given the abysmal amount of additions and improvements.

We got a "new" race that is a hilarious mismatch with the new class (so a playthrough pairing the two for the sake of novelty is not exactly advisable) and a new class that will be capped in level 30 minutes into EA as usual and, as the previous point implied, no level cap increased.

Last but not least, the reaction system keeps moving toward "We'll automatize as many things as possible for you", EXACTLY as I suggested as a possible outcome in my "worst case scenario" yesterday.

And...they kept the toilet chain.