Originally Posted by Zerubbabel
Originally Posted by Dreunik
A minor thing I found weird in the latest Panel from Hell presentation is the animation when playing musical instruments. I mean, the animation feels like the characters are "pretending" to play the instrument, but not playing. The body language is weird, is too cartoonish/exaggerated right now. I think it could be toned down a little bit. It seems like the violin animation are based on Lindsey Stirling wink

The cartoonish/exaggerated aspect of animations is a bigger problem actually. Animations, colors, VFX, and *sometimes* dialogue are aggressively cartoonish and over-exaggerated. The colors look like someone set them to maximum saturation without a thought to definition or contrast. In the words of Mercurial_Ann, VFX, even for the most minor actions, are almost anime-like. Sometimes it can feel like DOS1 (which, while a fine game, is NOT a compliment). I am surprised this was not brought up in the "Making BG3 more like BG1+2" because this stylistic over-exaggeration is one of the most jarring things that needlessly separates itself from its IP predecessors. It breeds a lack of gravitas. I say gravitas because the game is not lacking in serious moments, but it is lacking in a serious way of "carrying" itself.

Need to clarify this: I don't hate the color. I don't hate animations. I don't hate VFX. All of the things I just complained about need to be tweaked slightly, not removed/overhauled. A SLIGHT toning down.


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