Good lord is this patch buggy.
Goblin fight at the entrance of the grove. All of the NPCs stand outside of the gates after the fight is resolved. At least reloading the game fixes it and they advance into the grove proper.
Talked to Wyll. Picking the Bard dialogue option softlocked the game. Now I have to watch the introductory cutscene with Wyll trying to teach the tiefling kid how to wield his sword again. EDIT: Tried that dialogue option again a second time, and softlocked again. Avoid it until it's fixed.
I wonder why we can't skip cutscenes/dialogue yet? Is something like that even in the works?
Last edited by Saito Hikari; 08/07/22 04:04 AM.