Originally Posted by Ingeras
Mac users have to wait as usual. Same as all previous patches. Kind of frustrating. Expect full release of game months after all other versions.

Unlike iOS, I'm afraid MacOS X will probably remain a secondary games platform unless Apple themselves improve their support for cross-platform technologies.They seem very reluctant to do so, probably because they don't really care about the gaming market segment on MacOS X.

As a Linux user myself, I understand the frustration of MacOS X gamers, since Linux has had, historically, even worse gaming support. We ( Linux users ) are now fortunate that most games intended for Windows can now also be run on Linux, and sometimes actually run better on Linux than Windows.

One option would be to petition Apple to provide full support for the Vulkan API, so it will take less time and effort for third party games developers to make something that works on MacOS X hardware. However, I'm not sure Apple are really a listening company.

The other alternative is to "wait and hope" that someone other than Apple can be persuaded to create a translator for Vulkan->Metal. Khronos have suggested they might specify a subset of Vulkan that has features common to Metal and DX12, allowing a simple source-code translator for everyone using the Vulkan API.

If that doesn't happen, Valve might eventually pay for the work needed to create a MacOS compatibility layer, similar to Proton ( which allows Linux hardware like the Steam Deck to run most games designed for Windows at near native speed ).