I dunno ...
I can certainly sense some "we decided to give the Box to Shadowheart, and that led us into permutation hell ... instead of recognize the bad design and change the whole approach" vibes once again ...
Bare with me for a second ...
And tell me how far i am in your opinion:
1) In last (or previous? not sure honestly) patch, they decided to turn eyes of characters with Darkvision into flashlights ...
It sounds great on paper, it seems awesome in first atempts ... but slowly it starts to show issues ... and there is more and more of them the futher you go ...
That is equivalent of "lets give the box to Shadowheart" ...
2) People were complaining that PoV Darkvision sucks, bcs while it makes perfect sense from roleplay perspective ... we as a player (and not as a character) need to see our whole surroundings, not just small area in direct front of our character ... some areas had even with this feature overall visibility of tar pit ... especialy in the underdark ... especialy frustrating for characters with Supperior Darkvision, where your Drow should have ben able to see there (at least a bit) while he cant see his own nose.
That sounds like equivalent of "we are aware it cause problems, but we want to keep it anyway, bcs we thought the basic idea is awesome"
3) Larian started to "fix" the overall darkness of whole world, by incerasing amount of light in the places ...
Wich start causing yet another bunch of problems ... colors seems unnatural, places that should be dark and spooky are neither, darkvision is kinda loosing its purpose, since you can clearly see anywhere ... and areas starts to look really odd:
- Owlbear is in the "cave" that have hole in its roof that could fit all 3 Ogres in it twice what kind of "cave" is that?
- Nobody is able to find "perfectly hidden cellar of Neckromancer" but when you reach there, you can see on the floor that roof once again have holes in it where that Ogre could fall through once again!
- The "dank crypt" ... why bother, its just the same over and over, holes everywhere, its miracle this place still hold together. -_-
INSTEAD of simply accept that this idea, even tho it sounded cool, was bad one ... and rewind back to patch 1 Darkvision, where our Darkvisioning characters were simply source of their own "cold light" and whole space around them litteraly looked differently.

That is equivalent of "we will rather try hard to create bzillions of permutation for meeting with Shadowheart, than give that stupid box to player right after he leaves first room."

What do you think? Am i on right track, or completely off?