Agreed. And I'm still unimpressed by how Larian can have reached such an advanced stage in the development of their game, and still not have a decent and working control scheme.

I would have thought the controls could have been sorted fairly early, either on the prototype or one of the very early builds. And I would have thought that, if controls, UI and playability aren't things Larian cares much about, they would have just re-used the standard scheme used pretty much universally. But no. They're now reaching the final lap, and the controls are still not satisfactory.


Quick question : has Group Stealth been improved ? Or it is the case that it simply switches the Stealth state of each companion in the group (those Standing switch to Stealthing and those Stealthing switch to Standing) ?