Sneak attacking a halfling (you know those guys at the ruins we've been fighting for the last, oh... 18 months or so...) My sneak attack damage is 5-13 (1d4+2, 1d6+1). The game rolls a '2' on damage. How?
Even if it weren't a sneak attack, inflicting 2 damage isn't possible based on the numbers. I check his HP bar, thinking is said 2, but added damage separately... rolling the d4+2 and then the D6+1 and only showing me the D6's result, which could have been a lowest possible... 2. Nope, 16/18 is what the HP bar read.
Why does my Fighter, with a 15 STR have 0-7 for his listed damage? How does the computer calculate a 1 for damage when the minimum is three?
Why is my Rogue sneak attacking at less than the bear minimum possible for damage?
This just doesn't make sense.
Before this get's dissected with a billion 'did you take into account' questions... yes. Yes I did. Unless the halfling has some form of damage reduction, a 2 was an impossible roll.
Which brings me to my next point...
I reloaded my ruins save and ran a test. 30 rolls for my team, 30 rolls for theirs. I reloaded until I got 30 rolls each time.
Round 1:
27/6 - My team rolled minimum damage 27/times I'm not counting the misses, the computer only rolled minimum 6 times.
Round 2:
18/11 - A bit balanced, this felt like luck one might see at the table. Down side of this one? The PC didn't miss. Not once.
Round 3:
23/0 - They decimated me. Within seconds they'd just pummeled me. I at least hit a lot more this time though, I missed only three times... not that it mattered.
I'm not adverse to difficult games. I love them in fact, but in certain games (like the Souls series) if I die it's usually because of a mistake I've made. In previous Larian games, if I died it was due to a bad call on my part and I could just reload and live with it. But what in the holy hell is going on with this game? That 'loaded dice' feature is garbage, the more I've made use of it all I've noticed is that it gets in the way and 'balance out' your rolls when you don't need it to.
IMO, humble as it may be, this game needs a 'Story Mode'. At this point, I'm just done with it after having to do this first chapter so many freakin' times. I just want to be able to see the plot and the story and get through it without having to sit and reload it a million times. It's just not worth the money at this point.
Sorry Larian, you guys are great, and I know you're working hard. However, we don't need a billion small features like 'improvised weapon', hell, where's our 'shower' button so the character isn't walking around looking like Pigpen all the time? I hate to say it, but you got me on this one. I paid money for a game that I'll probably never play once it's released because I'm just so... damn... tired. Of the patches, the messed up math and killer difficulty curve, the useless features and my character walking around looking like a damned unwashed slob all the time. It was fun, but I'm done. Shame to, it was a gorgeous game, I've used the character generator for my own games, they're awesome looking... but it's just not worth the hassle anymore.
Good luck folks, have tons of fun and I look forward to all the screen shots when if it's ever released.
~Reven