Originally Posted by Alyssa_Fox
Originally Posted by Xzoviac
In a party you probably want a tank, healer, Charisma class, spell chucker, a theif,(locks traps)

This is so wrong. First of all, the "charisma class" role in DnD is called the Face and it can be rogue, cleric or whatever because you don't need to max charisma to be a good Face, even 14 is okay as long as you get proficiency in Persuade and maybe Deception. Also, 4 characters is actually an overkill, because you *need* a frontline, a controller, a support, a striker for combat and for social/exploration you need a skill monkey and a Face. Every class in DnD is capable of doing more than 1 job. For example cleric can be a support, a controller, a face and a frontline at the same time and the boring basic fighter can be at least a frontline and a striker.
First of all its called the face, 🤣
Ok mate, bg1 and 2 ( its predecessor) have 6 character slots, you ofc can play 1 character and multiclass or whatever you want ofc its not "needed" the full 6 party.
But this allows for you to have way more interactions,
And a more dynamic party, you can think the traditional
party settup its so wrong all you like but i personally like to play this way