Originally Posted by Flooter
This change introduces well the power and sinister danger of the tadpole. It also helps smooth out the camp scene progression. The "where are you" scene can now happen as early as the very first rest.

This is part of an overhaul of the camp scene timeline which is a good change, imo. Essentially, playing slow (resting often) will get you scenes saying you've got time and playing quick (resting rarely) will get you scenes underlying the urgency of the situation. The game now reinforces whatever the player's doing. Good job, Larian!

Agreed. Well put.