Hi all,
Reactions have been a hot topic and discussed often here on the forums. There is a group that wants to be able to control your reactions and be prompted when you can take a reaction and a camp that whishes the game to feel smooth and not be bothered by pop-ups. Here is my vision on how reactions could be handled.
My idea is to meet halfway an create a hybrid system that offers some control but does not use pop-ups or prompts. The idea is simple. When you select your reaction to take, you can select which enemies may proc that reaction. This way you can guarantee your reaction won't be wasted on a enemy or creature you don't want it to. The downside is that you still don't have full control but at least more control than you have now. Using this method would mean that there are no prompts needed, so nothing that slows down combat besides the initial target selection.
What do you think of this idea?