Originally Posted by Tav3245234325325
really? i can play just fine: experience the story; play alone or as a 4 group: play bard or wizard or barbarian or fighter: can do the missions explore the lands: why do you think it NEEDS this element?

BG3's current implementation of the 5E ruleset is heavily skewed towards offensive tactics, especially surprise round alpha strikes. A lot of the defensive tools such as ready actions and reactions don't exist right now. As it is currently, I've found myself having greater success approaching each fight as if I was playing DOS2, instead of utilizing tactics that I would in Solasta.

I consider the lack of ready actions and reactions to be something like missing a literal third of the combat system. Is BG3 still a 5E game without them? Yes, but only by the most vague definitions possible.

Even then, I can't imagine anyone being against the implementation of ready actions. Dodge I can understand, and there are debates about how proper reactions would work, but ready actions have literally none of those downsides and it would give characters something to do if there are no other viable options. There's a lot of uselessly hitting 'End Turn' without doing anything in BG3 for melee-focused characters (if you don't want to risk swapping to a bow to make an attack that turn, which means you also lose your opportunity attack) right now.

Last edited by Saito Hikari; 12/07/22 09:55 PM.