I played deep gnome rogue with a crossbow in my patch 8 playthrough. And i have to say that sneak attack as a separate skill is dumb. Reasons:
1. UI. You can missclick and do a usual attack without additional damage. It happened to me several times
2. The most frustrating reason. You can't use magical arrows(thunder, fire, lightning etc.) with sneak attack! So, for example you want to use thunder arrow from stealth to shove a goblin to somewhere. And now what you do is math - either you want to use sneak attack for damage, so he dies from hit damage or you use thunder arrow to assume that he dies from fall damage. That's not how it should work
3. Combat flow/UI. The separation between melee/range sneak attacks is also bad. Instead of just making an attack, you need to pick a right skill according to your weapon or it will be swapped. That's where missclicks come from and it slows combat for no particular reason
In dnd sneak attack is passive that activates when conditions met - you have advantage on attack. It's not a skill. It will get more ridiculous if we'll get cantrips like greenflame blade or booming blade. So then arcane trickster rogue would choose between sneak attack and a cantrip which is also a melee attack
Last edited by mercurial_ann; 13/07/22 11:53 AM.