Originally Posted by Tuco
Yep. No idea why so many people keep using the engine as a scapegoat.
Sometimes even for the most trivial technical details. I remember how at some point I've even read someone guessing that my pet peeve against bows and crossbows tracing "floppy" arcs with their projectiles could have been a limit of the engine being unable to manage straight projectiles... In the same game where we have Eldritch blast and similar stuff.

For me it's really more of an academic question. I'm curious whether Larian could reasonably make certain changes and just choose not to, or if the engine they're using makes certain changes impractical. It'stheir fault either way, I just want to know more about the process.