Originally Posted by Maximuuus
The stealth skill is mostly useless because of a few things imo :
- The lack of hearing radius arround ennemies
- Sometimes, the inconsistency of the vision cone
- The possibility to force turn based that makes stealth very easy to pointless.

Exactly. In BG3, there is no point making a Stealthy character. A high-Dexterity character with Proficiency and Expertise in Stealth is not better at Stealth than an 8-Dexterity warrior with no Proficiency and a noisy armour (those giving Disadvantage on Stealth). As the Stealth system currently stands, Larian has completely turned Stealth from a character skill to a player skill.

A corollary of this is that, contrary to what a loading screen might claim, no, there is no need for a balanced party. You can pick whoever you want, build your party however you want, and you will still be able to achieve every infiltration and heist you want.

Originally Posted by Flooter
Originally Posted by ExarchofJustice
just find a path around via stuff like either jump or misty step.
It’s really weird that you can jump over sight cones. It maked me feel like enemies see with their feet, kind of like Toph for Avatar the Last Airbender. (Except she can see at long range in all directions).

Oh. I'm sad that I've never tried jumping over vision cones. If this confirmed however, I wouldn't exactly be surprised. There are a many ways in which the game fails to distinguish between 2D and 3D reasoning.