Originally Posted by Drath Malorn
Oh. I'm sad that I've never tried jumping over vision cones. If this confirmed however, I wouldn't exactly be surprised. There are a many ways in which the game fails to distinguish between 2D and 3D reasoning.

Unless this has changed since last time I did it the way it work seem to be similar to ground effects like fire/acid. They have no verticality so if you can jump from a side of the cone of vision your outside of theyre vision to another without landing in the red zone you bypass the stealth check..this might work diffrent if you are closer.. again stealth is in a weird state. Wich may not be an issue if this game has dialogue Stealth checks like Pathfinder or Pillars of Eternity but so far I have only seen sleight of hands and no Stealth in dialogues.