Originally Posted by kanisatha
Originally Posted by Crimsomrider
Personally I bought the game because of my faith in Larian, as Divinity Original Sin 2 was mind-blowingly amazing to me and because I really really badly wanted to play Baldur's Gate 3 ^^

I do not feel like I'm owed anything from them. I am participating in Early Access, providing feedback and offering suggestions on what could improve. Whether they wish to do something with my feedback or not, it's up to them. To me it doesn't matter whether they take my feedback or not. Would it be nice? Yes. Wil I be bothered if they don't? No. Can the game be improved? Absolutely. Will it be crap if it doesn't? No. Because it is their game, their vision. And I'm sure whatever they do, Baldur's Gate 3 will be a phenomenal experience because I'm already enjoying myself so much with Early Access.

As a modder I got to experience first hand the intense surge of relentless feedbacks, requests, ideas and even outright demands from people who use my mods. When I got into modding I was openly communicating with everyone, but as time went by, this changed drastically. Because once you acknowledge a single person, everyone suddenly feels like they deserve the same. And no matter what you say, you will always be a hero and a villain to one and the other.

I find it completely understandable why they wouldn't want to communicate, because you'd have to deal with:

  • the hardcore DnD fanbase that constantly keeps bringing up "DnD this, DnD that"
  • the incredibly passionate and highly critical BG1 and 2 fanbase that want a true sequel and constantly compare BG3 to previous games
  • the Larian fanbase who just enjoy things and want a good game


I wholeheartedly respect the passion of all three of these communities, but realistically speaking how do you communicate with people who wish to turn BG3 into BG1 and 2? How do you communicate with DnD enthusiasts who nitpick about every adjustment that doesn't follow DnD? You simply don't laugh Because no matter what you do, it will never be enough and by indulging one side, you will make the other angry. And by acknowledging one, you will make everyone demand the same. You can't satisfy everyone, so the best thing to do is simply keep making your game and remain silent. See... even their silence is being criticized.

As a somewhat new member of these forums, I was shocked to see the negative vibe that surrounds it. The majority acting as if Larian is a bunch of incompetent monkeys that don't know what they're doing... when in fact these wonderful people made Divinity Original Sin 2, a widely praised and incredibly loved game with over 125000 (95%) positive reviews on Steam. To me these forums are far too critical, nitpicky and harsh towards developers who have such pure passion for making RPG games and don't drown it in a cesspool of DLCs and other predatory monetization.

So for them it is best to keep silent and simply observe feedback. If they agree with feedback and wish to act on it, great. If not, that's okay too. Their vision, their game... which I without a doubt believe will be as great, if not even better than DOS2.
This is all well and good for you. But what about those of us, like me, who are passionate fans of the original BG games and who have been waiting twenty years for that third game in the series, who are very excited at the prospect of finally having that third BG game, BUT who did NOT consider the D:OS games to be good games at all? It's not like we can just wait a few more years and expect someone else to give us that new BG game. This is it. There is no other possibility of a new BG game. So, as someone who did NOT see D:OS2 as a good game, but who as a huge fan of the original BG games very much wants to get a really good BG3 game, what exactly should I be doing here?

+1 to the above. I also consider myself a fan of the original series and quickly dropped DOS 1 & 2 because the games weren't for me.

While Larian does not OWE its EA players anything, it is a common curtesy in development to minimally engage with customers/fans. As an engagement specialist (not in games, but project development, so there are clear similarities), Larian's engagement has been very poor and not conducive to trust. Worse, they openly requested feedback and constructive criticism...

As mentioned above, there are a number of pending design questions that haven't been answered by Larian, many of which, in their actual state, go against d&d 5e design. While Larian does not have to stick to 5e, the game is marketed as such. It is therefore to be expected that questions and concerns arise. A company that cares about its playerbase should minimally understand that and engage appropriately.

Long story short, the OP's request seems very appropriate to me, 2 years into EA development.