The way I want stealth to be fixed would be the better you are at it the easier it is to get passed people. I don't mind the cone of vision I just hate that its the same for everyone reguardless of how high your stealth is. I honestly don't want hearing radius added in npcs already use theyre spider sense to find you even tho you pick pocketed them while in a fog cloud.. I don't need an extra mechanic to make playing a rogue even more useless then it already is.