I personally would split the "open" options into:
- Get key to get part to be able to open pod without using "junior" (safe non strength ability, but perhaps with additional difficulty in getting the key)
- Smash Pod if strong enough (Barb skill)
- Use Strange new ability that is offered to you in order to use the machine without any extra part. I would also have that "temptation" spring to mind the moment you look at the console, so that it really comes across as an immediate time saver.
This sounds good to me.😊