Just to raise an issue I had in my last playtrough.
I had so many items with wierd condition on every characters to fill slots that a lot of time I just didn't understood why I get a heal, a second BA, a damage bonus or an electrified status and so on...
I think I've said to myself "idk, it's probably because of an equiped item" more than 10 times.
Equipment management is more overwhelming than fun with all these conditions and special effects. Keep it simple and get inspired by DnD on this one please.
My bard would welcome one more bardic inspiration / long rest when she wear the new hat near Alfira's spot as much ( if not more because that's his class main feature) as a 1D6 healing everytime he gives a bardic dice. All bards are not foccused on healing but they're all foccused on bardic dices.
Just an exemple, of course.
I think Larian should foccus on an equipment meant to enhance the classes and the players choices of builds rather than on creating repetitive and sometimes nonsense gameplay mechanics hidden in our characters equipment.
Last edited by Maximuuus; 15/07/22 11:47 PM.