POINT OF ORDER
Doesn't [individual character] Charisma already factor into the merchant prices? I'm seeing claims that Tuco's system would ADD this functionality, but if it's already in the game...
As far as I can tell, different characters have different values of attitude according to what you did with previous transactions, but I didn't notice anything about charisma altering the base values.
Not that it would matter, anyway, because once again the issue is NOT what type of value or stat you exactly pick as reference, as much as...
- how gradually you scale it over time
- how stable or volatile that value would turn out to be.
- more than anything: equalizing that chosen value across the entire party in one way or another, either with a "Party reputation" (or equivalent variable) OR by giving the player the option to choose who starts the transaction with the trader (i.e. the "face" of your party) and then using their values while selling across the inventories of all companios.