Originally Posted by Topgoon
Whereas the characters in BG3 will push and grind against your intentions with their own from the very start. They never really feel subservient and are clearly more focused on their own goals, which makes them livelier, but can be frustrating if you're trying to run a smooth ship because they all pull you in different directions. Conflict/friction basically can't really be avoided.

Personally, I like this a lot. To me, the companions in BG 3 feel so much more alive than in other RPGs, and this makes the game so much more fun for me to play. I am perfectly fine with some conflict/friction in our group, this is more realistic and - for me at least - much more interesting.

I like the companions we've met so far, I think they are all very interesting and complex, I especially like that they all got their flaws. And I like having them around, I have a hard time deciding who to keep in my party. Even after 571 hours of playtime, I still enjoy the dialogues/camp interactions (of course, the excellent voice acting and animation contribute to this).

As Crimsomrider said, it is too early to judge their personalities, but I like that with each dialogue and each reaction, we get to know them a little better and get a glimpse of their personalities (that's why I like that we see what our companions approve or disapprove of).
I would like to write more about the individual companions, but it is really late (or early) now, and I am much too tired to type.

If there is one thing that bothers me, it's that most times, there will only be a camp dialogue for the companion with the highest approval (even if there are other companions with a similar level), which -to me- is a great pity. I would very much like to have the opportunity to talk to the other companions as well.