SR is faster (like massively faster on my PC) and makes sense from a narrative RP perspective.

"That fight was tough, I'm buggered, let's take a short rest. Ok good to go."

"Ok time for another rest, let's take 5."

"I'm stuffed again but I don't think another short rest will make much difference, let's push on or make a camp for the day."

For me this makes sense as it is. The only issue is does it limit some classes because of 5e assumptions. So in that case I would just suggest allowing another SR or two.

With the amount of difficult fights in the game at the moment I get through most of what is currently in EA without really needing to long rest more than a couple of times. More short rests wouldn't change that really.

Last edited by lamaros; 17/07/22 01:52 AM.