No, it's hilarious for exactly the reason I think:
You: Maybe try Y.
Me: That won't work, because X.
You: I never said that, stop making shit up.
Me: Provides actual quote where you did say that.
You: But I said Maybe.
You are awful at summarizing things and spectacularly consistent on missing the point every single time.
But thankfully I'm not the only one who noticed, given that two different forum users contacted me to remark what boils down to "What the hell is that guy even going on about?".
Let's go with a recap.
Not because I'm deluding myself thinking you would ACTUALLY GET IT this time, but for the sake of making things clearer for the onlookers, who probably lose focus few pages ago being tired of this squabble going in circles.
- I pointed two main problems in the current system (trivially easy manipulation of prices and incentive to excessive inventory juggling)
- proposed SIMPLE and effective solutions to both (remove the first and/or replace with a less volatile alternative, neutralize the second with party wide reputation OR the possibility to choose a Face influencing the price even when switching between separate inventories)
- the first one came with a couple of possible options (Charisma marginally affecting prices, a reputation system, a combination of both) and a *side note* on additional but not intended benefits (*partially* offsetting the runaway accumulation of wealth).
- You went on endless tirades about one of these possible options (the Charisma-based thing) AND on that side note about accumulation of wealth, as if if any of that was the main point, and kept putting it at the center of the discussion.
- EDIT: let's not forget that you also attempted to use the argument "It may be broken but I don't use it, so it doesn't matter" at least a couple of times, for some reason.
That aside, you are also omitting in your summary that your long-winded rebuttal about the thing that "wouldn't work" in my suggestions "because of X" doesn't even make any legitimate point and it's built entirely on your *wrong* assumption of what the actual suggestion was, so it's not like you scored a big catch even there, you are just making a wrong assumption *and* focusing on it for all the wrong reasons.
Then there's your second gripe about how "inflation of monetary influx would get even worse with my system", which is entirely based on... Well, you being awfully bad at math, apparently.
Because according to you being unable to manipulate prices on a whim and get huge discounts from the get go would result in... The player making even more money and breaking the economy, somehow..?
Because my little suggestion, that could be done in two lines, instead of a verbose wall of text, accomplishes exactly what you're trying to accomplish
Your suggestion solves the problem by unnecessarily removing a system in its entirety (Bartering) just to remove a secondary aspect of it (gifting pittance to raise attitude) rather than replacing it with an more-or-less equivalent but better one, which is was my proposal was all about.
Something that admittedly would still be a marginal improvement over what we have now, but far from the brilliant best case scenario you seem to think it is (if nothing else because I DO favor the Bartering window to the Trading one, especially as long as we won't have a buyback option for miss-clicks).
I also kept it simple, since by inclination I'm extremely wary of over-complicated and over-designed systems, so if you really have all these issues keeping up with my "wall of text" (which is made clear by how easily you lose focus in most conversations) that's frankly your problem.
No doubt my English could use some work, but for how rough it is I never particularly struggled to get the point across, when dealing with people in good faith that made a genuine effort toward it.
Congratulations? You just played yourself.
Eh. no, I didn't.
But I'm also tired of playing with you.
Feel free to ignore the thread if it makes you so irrationally mad, without asking for a lock and ruining things for others who are actually trying to make the game better, rather than just flaming other users out of personal grudges.