Originally Posted by Flooter
Originally Posted by lilaque
not a fan of complaining about completely optional game mechanics/content when these complaints end up with consequences like those glowing off buttons in the grove cave


My specific gripe was the time between clicking “turn-based mode” and the game world actually pausing. I’ve had PCs die more than once while waiting for turned-based mode to kick in.

oh yeah I get that 100% - i think it comes down to how far in the current 'turn' you press the button. obviously every 6 seconds of live game time is a 'turn' according to the game so if you press enter turn based mode at the 1 second mark it's gonna make you wait 5 seconds for the turn to end so that other NPCs, traps, enemies etc all get to finish their 'turn' before they're paused. it definitely could do with some work to make it more obvious but i would suggest maybe preemptively clicking the button rather than reactively clicking it.