Why not just have a 'Supplies Chest' that we can send our food and supply packs to, that automatically eats (ha) the items and then tallies up how many units of supply we sent to it? And then have our long rests deduct from that number?
Bcs then the whole system would completely loose its point ...
I also highly doubt that "send to camp" is meaned as many people uses it:
"As covenient infinite inventory for everything they want to loot, but dont want to drag around, since it cause encumberance."
In other words ... i believe this kind of usage of that feature is an exploit.

Just think about it ...
You need to "send in camp" every piece of food one-by-one ... thats anoying.
You then need to travel to crate that is suspiciously far from your bedroll ... thats anoying.
You then need to pick that food from crate one-by-one ... thats anoying.
And finaly you need to travel back ... potentialy encumbered ... thats DEFINIETLY anoying.
Why?
Bcs this is not NVIDIA.
(the way it should be played ... just a little joke i couldnt resist

)
People demanded limitation for Long Rest ...
Larian invented food limitation ...
Since they had to satisfy both groups ... they had to create system that will encourage you to think about when will you rest, but also allow you to rest any and every time you want ... and that is exactly what this do:
- You can either gather some food drag it around ... and be bothered by the fact it takes you inventory space ... but then you rest easily ... and you "are" in fact kinda limited bcs you cant easily loot every food in the world.

- Or you can send it to camp ... have free inventory ... but then you get to anoyance with resting ... so again, you "are" kinda limited, bcs it bothers you to keep draging food out of that box and take it to your bedroll.
This is the way food system "limits" us ... we dont want to be bothered, so we try not to be bothered.

Its not hard limitation, as some hardcore people demanded, there is easy way around (even easier once we start to exploit send to camp) ... but its still limiting, in some way.
Once that would be automatized ...
It would not be Quality of Life improvement ... it would be deleting Long Rest limitation
The system would have litteraly no point ... every single piece of food you would find you would simply send to camp, automaticly and without any care, since the camp inventory is unlimited ... and then you would simply have it consumed, again automaticly, again without any care ...
It would be basicaly impossible to make "partial Long Rest" (wich allready kinda is btw, i know) ...
One more word for this ...
Maybe its a naive idea ... but i really want to believe that there is one more reason for this system.
Many people around here are still complaining that food system isnt limiting enough, since there is too much food in the world, while other people around here are still complaining that the need to gather any food is anoying for them ... so what i want to (maybe naively) believe is that Larian will include to Difficiulty settings some kind of slider that will incerase, or reduce amount of food our party need to rest.
And that would also be completely useless, if this whole would be automatized.
