Originally Posted by ExarchofJustice
I'm cool with not having a sense of urgency in a video game.. I get why some people want it but I experienced Pathfinder Kingmaker wich constantly throws "urgent" things in your face with invisible timers in the background wich mean unless you complete certain things in a particular order you get screwed over from experiencing the content. This kind of feeling is pretty lame in a single player rpg.
Exactly!