This seems perfectly reasonable to me ...
Goblins are not exactly organised, especialy when drunk ... maybe they could move few guards, so they keep an eye on each other a little better.

But i like this and even tho it may seems like exploit, its a good one in my opinion.

Originally Posted by mrfuji3
Perhaps an area-specific "reputation" could help?
Nah ... i really hope not. :-/

Maybe if every guard would bring back to garison some report about you, and THEN your area-specific reputation would go bad, that would make sense ... still not quite for Goblins tho.

But concidering how this situation was described ... guard on one side of camp is killed, second guard on that same side of camp is bribed ... and then instantly whole camp knows that you are scumbag who allready killed one of their friends.
Kinda ruins the whole point of bribing, doesnt it? laugh

Originally Posted by mrfuji3
And money paid as bribes should be lost forever.
This is common practice in many video games and i honestly hate it ...
I allways wonder what did they do with that money? O_o
Did they eat, and allready digest it, so i cant get it back in any way? laugh

Nah, sory but the fact that anything you give/pay/smuggle to npc inventory is still there for you to take after you kill them is in my honest opinion only good.

If you wish to have some "ensuring" mechanism ...
Those guards could yell at some other guards to acompany them on their way back to garrison, so you are discouraged to attack them in order to get that money back.
But you certainly should have that option.


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown