Originally Posted by RagnarokCzD
But when i sided with Goblins, i often ended up with only 2 companions left ...
Wich, i hardly need to tell you, kinda sucks especialy this early in game. laugh

Since Wyll, and Gale both leave me ...
I obviously killed Astarion when he attacked me (come on, we are talking here about EVIL playthrough) ...
And all i had left was Shadowheart and Lae'zel wich ... to be completely honest ... i would not be surprised at all, if they would kill each other later in game.

I mean, from roleplay perspective it makes sense that Evil character ends up alone ...
From gameplay perspective it sucks. laugh It sucks a lot! laugh

There are three evil paths in the EA:

(debatably) Lawful Evil: Follow Lae'zel and do everything necessary to get to the Githyanki patrol as fast as possible. It includes: excessive physical violence, intimidation, bullying innocent NPCs, and refusing to help anyone who asks

(mostly) Neutral Evil: Using coercion, Deception, Stealth, and Pickpocketing, lie, cheat, and steal enough money or items to gear up your entire party. Make deals with evil organizations (Zhents) or individuals (Ogres) for profit. From a roleplaying (and in-character) point of view, these are still evil actions.

(full-out) Chaotic Evil: Side with the Goblins/Kill anyone who disagrees with you. It includes: backstabbing, murder, intimidation, massacres, and cannibalism (well, sentients eating other sentient)

An evil party wouldn't necessarily kill Astarion, they would use him, and that's if it even got to blows... his ambush often fails (perception/insight(?) check)) and he just looks pathetic. Lae'zel does basically the same thing on the ship: threatens you with a huge weapon and says "Abomination, this is your end!" (cue tadpole). Compared to that, Astarion's tiny knife is underwhelming.

An evil path can end with a full party, it just wasn't the way you chose to roleplay it.

Last edited by Neleothesze; 20/07/22 12:06 PM. Reason: additional info

-N