But surely there is some diablo in this engine the weapons are a great example and the skill trees. I mean if you think is it closer to adnd type or diablo. I would say diablo for sure <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> And I think <img src="/ubbthreads/images/graemlins/riftrunner.gif" alt="" /> runner should be as interactive as any adnd like arcanum and planescape, should have a very well crafted and thoughtful story like planescape and exciting, thrilling combat system like diablo II( though I have to say it would be better if it included more strategy then basic hack'n'slash)


Well in short terms all I expect to see in <img src="/ubbthreads/images/graemlins/riftrunner.gif" alt="" /> apart from what you have achieved in <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> is a little more interactive world and npc's and more strategic combat and some graphical details and adds to make the game even more fun(like cloaks etc as I said)



''''He who fights with monsters should look to he him-self does not become a monster. And if you gaze long into the abyss, the abyss also gazes into you.'' -Friedrich Nietzsche