I think pure RNG isent what we would want honestly. Because we will then get scenarios when we get chains of 1's. Or chains of rolls below 10 for example. I get it at the tabletop sometimes but the social aspect and the sillyness of it makes for some laughs with your friends. In a single player computer game you lack that though and you just get the bad luck of the dice.

The same applies for the enemeis you are fighting. When I dm and I get a chain of nat 20's il tone the results down. While I typically dont hold my punches im also not out for a TPK. If the stars align and my players get poor rolls and I get good rolls it becomes a slaughterfest with not much that the players can do to help it. I can tell you right now that true RNG simply isent always fun. I think Larian's system reflects that.

Mind you, ive seen the occasional bad luck streak but nothing to the degree OP is mentioning. Did others experience it as well?