Originally Posted by Tuco
Originally Posted by Saito Hikari
The tons of loot containers is a big issue for me. It feels like they literally only exist to bloat playtime. It made sense to have them in DOS2 because you had a chance of triggering Lucky Charm and finding rare loot in every container, but no such mechanic exists (or even should) within BG3.
For the record it was an AWFUL mechanic even there. but at least as you said it had a mechanical justification.

Here, it seems to be a thing just to give players some (fairly annoying) busywork, because gods only know if there isn't enough messy inventory management already.
Agreed! Larian seems obsessed with combat speed while ignoring things that really slow the game down.