Tempting the player to release another prisoner is OK, I guess.

but without meta gaming:
- Do we know that the prisoner in this pod is a potential party member?
- Do we know she has an artifact?
- If the Illithids know about the artifact why did they not take it?
- If they did not know, why put her in a special pod?

About the last question: Maybe all prisoners are in such pods. Ours broke during the attack, this one not.

Maybe only Illithids can open pods because they fear that some slaves are just pretending to be slaves and they free others when Illithids are not looking.
OK, but spies can cause big damage even when they cannot open pods so this makes little sense.


groovy Prof. Dr. Dr. Mad S. Tist groovy

World leading expert of artificial stupidity.
Because there are too many people who work on artificial intelligence already :hihi: