I don't know what an arpg is. All these silly labels. Youth today.
Action roleplaying game.
And forgive me if I'm assuming too much but the reason I didn't find your thread serious from the beginning is because I get the impression that you want the opposite of what people request with an enhanced reaction system, making it hard for you to really "accept" their wishes.
We request an improved reaction system because we want more tactical depth where as I get the impression you want less tactical gameplay and more fast oriented action. Am I wrong in this assumption?