I'll just say that it makes more sense to me that a gnome fighter who's trained for battle every day for years would naturally be stronger than a half orc wizard who has spent her whole life studying in a library, but at the same time, that gnome fighter is simply not physically capable of being AS strong as that half orc could potentially be if she decided to devote herself to training.

Also just to provide another example, the Dragon Age ttrpg has a system where rather than choosing specifically your race, you choose your background instead. A lot of those backgrounds are directly tied to race, but not all of them, and there are also several different backgrounds per race, representing actual background and cultural differences. Each background comes with a couple automatic specialties and stat increases, and a random roll table where you can either roll for or pick two other bonuses, to further differentiate two characters from the same background. I think that's a way more interesting way to differenciate characters and make them feel more distinct, as opposed to just a couple points in each stat based purely on race. It means that even in a group of just elves, you can get a very unique variety right out of the gate.